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Technology for teaching and learning 1/ by. Purita P. Bilbao

By: Contributor(s): Material type: TextTextPublication details: Metro Manila: Lorimar Publishing, Inc., c2019Description: ii, 200p.: ill.; 26.3cmISBN:
  • 9786218035539
Subject(s): DDC classification:
  • BFil. 371.33 T226
Contents:
MODULE 1: Teaching and Learning with Technology: An Introduction. --Lesson 1. ICT Competency Standard for Philippines Pre-service Teacher Education. --Lesson 2. Understanding the Basic Concepts in ICT. --Lesson 3. Roles of Technology for Teaching and Learning. --MODULE 2: ICT Policies and Issues: Implications to Teaching and Learning. --Lesson 1. Policies and Issues on Internet and Implications to teaching and Learning. --Lesson 2. Safety Issues on the Use of ICT Including e-Safety Rules. --MODULE 3: Non-digital and Digital Skill and Tools in Delivering Technology-Enhanced Lesson. --Lesson 1. Development and use of Non-digital or Conventional Instructional Support Materials. --Lesson 2. Select and Use ICT Tools for Teaching and Learning. n --Lesson 3. Creating ePortfolio as a Technology and Learning. --Leson 4. Technology Collaborative Tools in the Digital World. --Lesson 5. Digital Literacy Skills in the 21st Century. --MODULE 4: Flexible Learning Environment. --Lesson 1. Online Distance Education and Communities of Learners. --Lesson 2. Online Resources, Educational Sites and Portals. --MODULE 5. Theories and Principles in the Use and Design of Technology-Driven Lessons. --Lesson 1. Edgar Dale's Cone of Experience. --Lesson 2. TPACK as a Framework for Technology-Driven Teaching and Learning. --Lesson 3. The Assure Model. --Lesson 4. Models of Technology-Enhanced Instructional. --MODULE 6: Innovative Technologies for Assessment Tasks in Teaching and Learning. --Lesson 1. ICT and Assessment of Learning. --Lesson 2. Criteria in Choosing Appropriate Assessment tools. --MODULE 7: Social, Ethical and Legal Responsibilities in the Use of Technology Tools and Resources.n --Lesson 1. Digital Citizenship vs. Global Citizenship. m --Lesson 2. Netizenship and Netiquette in Online Communities. --Lesson 3. Intellectual Property Rights on the Development and Use of Digital Materials.
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Includes References and answer key.

MODULE 1: Teaching and Learning with Technology: An Introduction. --Lesson 1. ICT Competency Standard for Philippines Pre-service Teacher Education. --Lesson 2. Understanding the Basic Concepts in ICT. --Lesson 3. Roles of Technology for Teaching and Learning. --MODULE 2: ICT Policies and Issues: Implications to Teaching and Learning. --Lesson 1. Policies and Issues on Internet and Implications to teaching and Learning. --Lesson 2. Safety Issues on the Use of ICT Including e-Safety Rules. --MODULE 3: Non-digital and Digital Skill and Tools in Delivering Technology-Enhanced Lesson. --Lesson 1. Development and use of Non-digital or Conventional Instructional Support Materials. --Lesson 2. Select and Use ICT Tools for Teaching and Learning. n --Lesson 3. Creating ePortfolio as a Technology and Learning. --Leson 4. Technology Collaborative Tools in the Digital World. --Lesson 5. Digital Literacy Skills in the 21st Century. --MODULE 4: Flexible Learning Environment. --Lesson 1. Online Distance Education and Communities of Learners. --Lesson 2. Online Resources, Educational Sites and Portals. --MODULE 5. Theories and Principles in the Use and Design of Technology-Driven Lessons. --Lesson 1. Edgar Dale's Cone of Experience. --Lesson 2. TPACK as a Framework for Technology-Driven Teaching and Learning. --Lesson 3. The Assure Model. --Lesson 4. Models of Technology-Enhanced Instructional. --MODULE 6: Innovative Technologies for Assessment Tasks in Teaching and Learning. --Lesson 1. ICT and Assessment of Learning. --Lesson 2. Criteria in Choosing Appropriate Assessment tools. --MODULE 7: Social, Ethical and Legal Responsibilities in the Use of Technology Tools and Resources.n --Lesson 1. Digital Citizenship vs. Global Citizenship. m --Lesson 2. Netizenship and Netiquette in Online Communities. --Lesson 3. Intellectual Property Rights on the Development and Use of Digital Materials.

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